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Positive reinforcers are events that follow a response, which
increase the likelihood that the response will occur again. Simply
put, positive reinforcers are items, activities, actions, or words
that serve to increase behaviors. When we specifically want an
appropriate skill or behavior to increase, we provide positive
reinforcement. For example, if a child receives a piece of candy for
cooperating with sitting on the potty, and the child cooperates with
sitting on the potty in the future, the candy served as a positive
reinforcer. If, however, the candy was given, but the child does not
cooperate with sitting on the potty in the future, the candy did not
serve as a positive reinforcer.
Positive reinforcers must be provided contingent on the occurrence
of the desired behavior. For example, if an adult wants to use
positive reinforcers to help a child “use their words” more, the
adult should provide a reinforcer immediately following the child’s
use of words. The reinforcer(s) selected should only be used to
increase the target behavior(s). If they are used at other times,
their effectiveness will be substantially reduced. In the beginning,
reinforcers are given following each and every occurrence of a
behavior. This is called a “dense” or “continuous” schedule of
reinforcement. Once the child has learned the desired behavior, and
has displayed it over a period of time, an “intermittent” schedule
of reinforcement is begun. This means that the reinforcer(s) is
“faded” so that the child does not earn it every time they display a
behavior, but every second, third, fourth time, and so on.
Positive reinforcers should be delivered immediately following the
desired behavior. If delays occur in providing reinforcers, the
child may not know why they are being reinforced. When reinforcers
are not given immediately, other, undesirable behaviors may
inadvertently be reinforced. For example, envision the goal of
wanting to increase the child’s ability to play with a toy
appropriately. First, the child plays with the toy appropriately for
a brief time, and then plays with the toy in an inappropriate way
(e.g., spins wheels on a car, lines up blocks in a repetitive
manner). If the positive reinforcer is not provided immediately
following the appropriate toy play, the child may think they
received the reinforcer for the inappropriate play, thus
inadvertently increasing the “wrong” type of play.
Reinforcers can be classified as “primary” and “secondary”. Primary
reinforcers include things that have a biological importance to a
person. That is, primary reinforcers are things that are natural and
unlearned, and that are necessary for living. The most common
primary reinforcers used to increase behaviors include food and
drink items. Such reinforcers are considered to be natural positive
consequences because most learners do not have to be conditioned to
want them. That is, if the child is hungry or thirsty, food and
drink items will “naturally” serve as a reinforcer.
Secondary reinforcers are learned. For example, the value of verbal
praise, a “high five”, or a preferred activity (e.g., computer,
video) is learned. Often, we pair primary reinforcers (e.g., food)
with secondary reinforcers (e.g., verbal praise). Over time, primary
reinforcers are faded so that secondary reinforcers become
reinforcing in and of them selves.
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